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Peter Krapp, professor of film and media studies and informatics, has been named a senior fellow at the In­sti­tu­te for Ad­van­ced Stu­dy on Me­dia Cul­tu­res of Com­pu­ter Si­mu­la­ti­on, a major research initiative funded by the Ger­man Federal Re­se­arch Foun­da­ti­on. He is one of two senior fellows in residence winter 2019-2020 at Leu­pha­na Uni­ver­si­ty Lüne­burg in Germany.

The mission of the In­sti­tu­te for Ad­van­ced Stu­dy on Me­dia Cul­tu­res of Com­pu­ter Si­mu­la­ti­on is to explore the ways com­pu­ter si­mu­la­ti­ons have revolutionized the sci­en­ces in ne­ar­ly every pos­si­ble field of stu­dy – from mi­cro­bio­lo­gy, to cli­ma­te re­se­arch, and even as­tro­phy­sics. The in­sti­tu­te is a place where scholars from the media and cul­tu­ral stu­dies and na­tu­ral and tech­ni­cal sci­en­ces come to­ge­ther with Ph.D. stu­dents and post-docs to re­se­arch the pheno­me­na of computer simulation from a media-cul­tu­ral per­spec­tive.

While in residence, Krapp will finish a book project on the history of models, games, and simulations. He says his industry studies project focuses on “the point whe­re quan­ti­ta­ti­ve data yield qua­li­ta­ti­ve eva­lua­ti­ons: re­views and awards in re­la­ti­on to sa­les for con­so­le games, in-game tra­de in relation to online go­ver­nan­ce, ad­ver­ti­sing in mo­bi­le ga­mes in relation to play, mu­sic in relation to re­tro-game aes­t­he­tics, and data-mi­ning in si­mu­la­ti­ons.” He is an expert on digital culture and media history, secret communications and cultural memory, and the history and theory of gadgets, games and simulations.

To learn more about UCI's Department of Film and Media Studies, click here.
Film and Media Studies
Digital Humanities