General Rules of Thumb
- Although you have to seriously
consider copyright law, do not lose sight of educations need for the
free exchange of information. Always consider Fair Use by utilizing the four
factor test in every case: 1) purpose of use; 2) nature of the work; 3) amount
used; and 4) market effect. (See Fair Use Factors
in Detail section)
- Public Domain.* This applies
to all media. In the case of images, there are dual copyright concerns;
the underlying work of art and the photographic reproduction itself are subject
to copyright. If securely in the public domain, use of such text and images
is unrestricted. Be sure the work is securely in the public domain; typically,
but not always, the creators lifetime plus 70 years. We urge you to
consult Professor
Lolly Gasaway's public domain chart or Cornell's
public domain chart. See Images section for
further details. To determine if an image is in the public domain, use the
Copy
Photography Computator. This program sets forth parameters of good practice
and can assist in making good decisions about image use.
Return to Copyright Page
Rules of Thumb for Text
Website
- When abstracting information
from another site, make an attempt to contact website author for permission.
Document your request.
- Limit yourself to portions rather
than to the whole text.
- Use the same citation guidelines
as you would for other sources. See http://www.bedfordstmartins.com/online/cite7.html,
http://www.apastyle.org/elecref.html.
- Linking to another site is an
alternative approach.
- In general, incorporate the
text of another website as you would like someone to do with yours.
- After making a good faith effort
to determine who holds copyright (or general rights), make a case by case
decision as to how to proceed.
Protection of your Own Website
- Use a password for access if
appropriate. Keep in mind that your website is open to the world.
- If its for a class, go
through UCIs Electronic
Educational Environment. (Contact Dwayne Pack at dpack@uci.edu,
or EEE )
- Include notice of permission for use of any of your material.
- Although you have your material in the tangible
medium of your website, it's automatically copyrighted.
- Keep careful records of any permissions correspondence.
Return to Copyright Page
Rules of Thumb for Images
Digital images are being utilized in academic contexts for
primarily five types of educational uses: faculty and class Web sites; instructional
tutorials; image study and research; online catalogues; and projection in the
classroom. These applications require different levels of image quality and
varying viewing contexts, each of which comes with its own legal baggage in
terms of copyright law. See the Visual
Resources Association for good information on intellectual property rights
and copyright specifically focused on image uses.
RECOMMENDED PRACTICES
- For digitizing images try to
get permission to use the electronic copy for educational purposes from the
actual copyright holder. A photograph of a work of art actually embodies two
copyrights, one for the original art and another for the photograph of the
work of art. It is important that you consider both when determining the rights
to an image. This is not as straightforward as it sounds, and you should proceed
carefully.
- Public Domain images (those
in which neither the underlying work of art documented nor the photographic
reproduction itself is subject to copyright) may be safely acquired by any
appropriate means, including copystand photography or scanning. Use of such
images is unrestricted and thus the most desired form of image to add to a
Web page. Be careful that the image is securely in the public domain, (See
Sonny Bono Copyright Term Extension Act in the Legislation
section), or that you have permission from the photographer. If you are the
photographer, you probably hold the copyright. If one of your students is
the photographer, he or she holds the copyright; you need to ask permission
to digitize it. For an excellent chart on public domain, see Prof.
Lolly Gasaway's chart or Cornell's
public domain chart.
- There are Fair Use Web sites
that will allow you to copy digitized images of public domain objects
for reuse in an educational setting. There
is some trust involved here in terms of the quality of the Web site and
the interpretation of its right to use the image. Try the Finding
and Using Images link
on the UCI
Visual Resources Collection Web page. To better understand the concept
of a fair use Web site, see Digital
Images and Fair Use Websites.
- Large scale licensing is an
option for the campus or the UC system. Licensing entails securing permission
from the presumed rights-owners and asking for formal authorization to
use their commercial product for educational purposes. The cost of such
a privilege can range from minimal to expensive, and the contracts vary
from straightforward to unsignable. Therefore it is best to collaborate
on such ventures. The California Digital Library (CDL) has licensed hundreds
of thousands of digital images, presently available on the
CDL
web site. If you would like additional information or would like to discuss
commercial products available in your academic area of interest, please
contact Maureen Burns (maburns@uci.edu)
or send feedback to CDL.
- It is a simple process to copy an image directly
from the Web if you are pleased with the quality and if it suits your purpose.
However, ask the Web sites author or creator for permission to do so
and explain your educational purpose.
- Many museums have digitized their collections and
will allow you to copy the image from the Web. They tend to prefer that you
use their photography to control the quality of the image. Clarify or demonstrate
to them your educational purpose. (Museum rights and reproductions people
might want to see your use of the image on your Web site.)
- Commercial vendors do exist
for digital images. (Many of them are the same people you may have contacted
for permission to use a photograph for publication, or they are vendors of
slides). It is fine to use these sources, but beware of possibly high fees
that might have to be renewed annually or other restrictions that might limit
your use of the image. They probably have the copyright for their photograph
of the art object, but may not own the art. In that case, it is wise to go
directly to the museum. These companies tend to view technological progress
as a burgeoning new market to be tested. Do not duplicate their commercial
photography without permission.
- A good clearinghouse from which to obtain rights
and permissions of many represented contemporary artists is Artist
Rights Society in New York.
- If you cannot locate the image
in any of the above ways, consider scanning from books and slides. However,
keep quality issues in mind and remember that the publisher may have rights
too. Generally, for images scanned from books, a site with only campus access
is recommended. At UCI, for example, you can get a password from the EEE (eee@uci.edu)
for course protection.
- A good rule of thumb is to copy
not more than 10% of the images from any given source and to make not more
than one digital copy of the image. (See Basic Books
v. Kinkos in the Legislation
section.)
- For digital images on reserve
specifically for a class, it is prudent to prohibit access to the site when
the class is not being taught or to remove the Web site temporarily (archiving
it to retain the work).
- Always acknowledge the source
of the image just as you would in a publication.
- Keep careful records of any
image permissions correspondence (hard copies best).
- Consider reciprocal links to
the Web sites that you copy from, if appropriate. This is a courtesy, but
may be a condition for use in some cases.
- Thumbnail (125 x 125 pixels)
and vignette (250 x 250 pixels) digital images, i.e. small scale, low resolution,
are not as much of a concern in terms of copyright as large, high resolution
images. They are considered of little intrinsic commercial or reproductive
value. Thumbnails on the Web are typically used for reference. Recent case
law has reinforced that thumbnail image linking on the Web is a fair use.
See Kelly v. Arriba Soft.
Return to Copyright Page
Rules of Thumb for Multimedia
Legal issues pertaining to Multimedia are complex, because
means of expression are combined. Text, images, audio, video, and computer related
material come together all of which are protected under copyright law.
Therefore it is very important that developers of multimedia projects understand
the basic principles of copyright law to avoid infringing the copyright of others
and to protect their own original multimedia creations.
Current technology has made it easy to unite different media,
putting developers at risk of copyright infringement. If the work you use isnt
in the public domain, it is important to obtain permission through an "assignment"
or a "license" before including copyrighted material in your work.
Fair use has a role in multimedia, but educational use should be clearly established.
Works created for course websites or broadcast for distance learning need to
be analyzed carefully to establish what rights need to be acquired. These rules
of thumb for multimedia cover the fundamentals of copyright law. If you have
any additional doubts, advice from experienced legal counsel is recommended.
The
Music Library Association provides an extensive section on fair use guidelines
for educational multimedia.
RECOMMENDED PRACTICES
- TEXT: See rules of thumb for
text.
- MUSIC/AUDIO: See rules of thumb for music.
- Remember that fair use doesnt
preempt or replace licenses or other contractual obligations. Students and
educators may incorporate portions of lawfully acquired materials in their
multimedia projects for class projects or teaching tools in support of specific
curriculum-based activities at educational institutions.
- Exercise caution when downloading
material from the Internet. As with other media, it is very easy to copy material
from websites. However, it needs to be determined whether the material is
in the public domain or whether the Web usage is fair use. Permission should
be obtained from the owner as with more traditional media such as books, sheet
music, artworks, etc.
- Identify original copyright
owners and request their permission. Keep a record of owners who grant or
refuse their permission. Multimedia projects that could be either broadly
or commercially disseminated, whether immediately or in the future, should
seek permission before the project is completed.
- Even if your project may exalt another individuals
work, do not assume that the owner will be pleased and therefore not consider
you in violation of his/her exclusive rights. Always seek permission.
- Properly credit your sources
and display the copyright notice © and the copyright ownership information
given in the original source.
- Modification of an original
work, whether it is an image, audio or video clip, via digital editing software,
is very risky. Many works are protected by "moral rights" prohibiting
or severely limiting alterations of any kind. The
Visual Artists Rights Act of 1990 amended the copyright law to protect
artists moral rights and to preserve the attribution and integrity of
their work. The works in question (created after June 1, 1991) are considered
high art: they are either unique or reproduced in a series of 200 or fewer
and were created for exhibition purposes.
- Cartoons and other mass-produced
images or logos are also registered trademarks, which are protected by trademark
law AND copyright law. Trademark owners are very committed to protecting and
controlling the use of trademarks.
- A notice must be included on
the opening screen and on any other accompanying materials of a multimedia
project clearly stating that certain materials were acquired according to
fair use guidelines under copyright law and are restricted from further use.
- The reproduction or decompilation
of copyrighted computer programs, even for educational use, is forbidden.
Return
to Copyright Page
Rules of Thumb for Music/Audio
Music poses a number of special issues and a variety of challenges when it comes
to fair use and copyright law. Owners of music enjoy additional legal rights
due to the capacity of music to be performed, recorded, and arranged. For example,
there are several layers to music copyrights in that one person may own the
copyright to the music and another the copyright to the recording. Many scholarly
and pedagogical uses of music materials are legitimate and vital to preserve
and foster creativity and to ensure transmission of cultural heritage in the
United States. Intention and end result, not means of conveyance, should be
the determining factors in deciding whether the specific use of music is fair
use (see the four factors). It should be remembered
that the recording industry is a powerful opponent in terms of litigation, so
caution is advised here.
Traditional analog music has historically had many restrictions on its usage,
even in educational contexts. The
Music Library Association offers detailed guidelines for educational uses
of music. Digital music is even more complicated, because access to music is
abundant through an unprotected digital form, i.e. CDs. Files containing high-fidelity
music can be made small enough for both storage and downloading with the existing
technology. Developing an appropriate business model is in process, but by no
means complete, and current court cases abound which may necessarily change
best practices. Meanwhile, the development and deployment of technical protection
mechanisms provide options for educators.
*Public domain refers to the status of publications, products
and processes that are not protected under patent or copyright.
Return to
Copyright Page
Rules
of Thumb for Film
Please get in touch with Maureen
Burns or Barbara Cohen with your individual
questions.
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